|3D API Information Page|
Information on direct3d , opengl , fahrenheit , java 3d api.
|A Human's Eye View: Motion Blur and Frameless Rendering|
" this paper explores this motion blur and its relationship to: camera open shutter time , current computer graphics motion-blur implementations , temporally anti-aliased images , and the human visual system's (hvs) motion smear quality. " publishe
|Algorithmic Art Room|
A collection of algorithmic art using original java applets.
|Design By Numbers|
A programming environment and language created for visual designers and artists as an introduction to computational design.
|Geo informational system|
Dynamic models of real objects that may be used for the development of any functional and visual models of the real world.
|Graphics Gems Repository|
Free code repository for the 5 volume set of books on various computer graphics programming techniques.
|Graphics Languages Tutorials|
Common fundamentals of graphics programming. opengl , java3d and graphics programming in delphi , c++ and java.
Topic papers on computer graphics maintained by the faculty and students of the computer graphics group , computer science department , at uc davis.
|Lode's Computer Graphics Tutorial|
Computer graphics tutorials about fractals , fourier transform , demo effects , software 3d engines , raycasting , etc. examples (with c++ source code).
Programming and game development projects including screen shots and source code.
|PC Game Programmer's Encyclopedia|
Pcgpe is a compilation of numerous aspects of game programming in ms-dos.
Offers pascal sources , tutorials , links and java applets.
Site for opengl programming in java , gl4java and c++.
An interactive 3d community , composed primarily of nemo dev or creation users.
3d graphics programming with c++ tips including scaling , rotation and transformations.