«Top»  : «Computers»  : «Virtual Reality»  : Research Projects Sites

Aspergers Syndrome Interactive Project
Investigating the use of virtual reality to teach social skills to people with autistic spectrum disorders.
Contains an on-line database of literature and links relevant to the study of cybersickness.
Experimental Motion Capture
A simple implementation of motion capture using a single video camera. project report and source code available.
High Performance Immersive Visualisation Group
Learn more about the hpivc and our ipt system also called cave.
Human-Computer Interaction
Build-it is a graspable interface for virtual environments based on real bricks.
Institute for Creative Technologies
The ict works collaboratively with computer scientists , entertainment and game development industries to advance the state of immersive training simulation.
Institute for Simulation and Training, University of Central Florida
Vr group page at ucf/ist including descriptions of studies of virtual reality for training purposes.
Intelligent Virtual Environments
Carlos calderon's research combining virtual environments and artificial intelligence techniques to enhance the interactivity of a ve.
NICVE Salford
Centre for virtual environments at the university of salford , specialising in collaborative virtual environments and artificial intelligence
Optical Headtracking Technology
Real time optical headtracking technology for virtual reality , military and cockpit applications.
ORI Applied Computer Simulation Labs
Focus on the development of virtual training environments to enhance human performance , with an emphasis on applications for physically challenged persons and the blind.
Presence Research Resources
A comprehensive and up-to-date academic resource site on virtual reality , telepresence and advanced media.
Research Center for Virtual Environments and Behavior
Multi-disciplinary virtual environment research center at the university of california , santa barbara. uses immersive virtual environment technology to study numerous aspects of human behavior.
ScienceSpace Project
Explores the strengths and limits of virtual reality (sensory immersion , 3-d representation) as a medium for science education at gmu.
SPIN - Spherical Projection Interface
A virtual reality device designed by the laboratory for the construction of experimental situations.



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