|Aspergers Syndrome Interactive Project|
Investigating the use of virtual reality to teach social skills to people with autistic spectrum disorders.
Contains an on-line database of literature and links relevant to the study of cybersickness.
|Experimental Motion Capture|
A simple implementation of motion capture using a single video camera. project report and source code available.
|High Performance Immersive Visualisation Group|
Learn more about the hpivc and our ipt system also called cave.
Build-it is a graspable interface for virtual environments based on real bricks.
|Institute for Creative Technologies|
The ict works collaboratively with computer scientists , entertainment and game development industries to advance the state of immersive training simulation.
|Institute for Simulation and Training, University of Central Florida|
Vr group page at ucf/ist including descriptions of studies of virtual reality for training purposes.
|Intelligent Virtual Environments|
Carlos calderon's research combining virtual environments and artificial intelligence techniques to enhance the interactivity of a ve.
Centre for virtual environments at the university of salford , specialising in collaborative virtual environments and artificial intelligence
|Optical Headtracking Technology|
Real time optical headtracking technology for virtual reality , military and cockpit applications.
|ORI Applied Computer Simulation Labs|
Focus on the development of virtual training environments to enhance human performance , with an emphasis on applications for physically challenged persons and the blind.
|Presence Research Resources|
A comprehensive and up-to-date academic resource site on virtual reality , telepresence and advanced media.
|Research Center for Virtual Environments and Behavior|
Multi-disciplinary virtual environment research center at the university of california , santa barbara. uses immersive virtual environment technology to study numerous aspects of human behavior.
Explores the strengths and limits of virtual reality (sensory immersion , 3-d representation) as a medium for science education at gmu.
|SPIN - Spherical Projection Interface|
A virtual reality device designed by the laboratory for the construction of experimental situations.